Karl Fornander.com  
~3D CG VFX + Animation  
Mobile (323) 839-5813 --
-Experience-
 
08 to 09 -
3D artist - at Radium.com
08 to 08 -
VFX for "Network" - at NAU thinknau.com
08 to 08 -
Lighting + Texturing for Target "satisfaction" commercial - at Radium.com
08 to 08 -
PreVis/Layout+ Rigging + Animation + Modeling + VFX + Lighting for "GameFly" - at ZoicStudios LA
08 to 08 -
Animation + Lighting - for "GMC Timelapse Bridge" - at Radium.com
07 to 07 -
PreVis/Layout + MoCap + Rigging/Animation + Shading - for Prada "Trembling Blossoms" - at SightEffects
07 to 07 -
Particle/Fluids + Blastcode - VFX - for Konami - "MetalGearSolid 4" intro sequences - at LOGAN
07 to 07 -
Animation + Lighting - for Ryobi/Home Depot commercial - at Radium.com
07 to 07 -
nChoth + Animation + Texturing + Lighting for - TacoBell Cheesey Burrito commercial - at Radium.com
06 to 06 -

Quadruped Rigging + Animation at Radium - for "Burger King Squirrel Attack" - at Radium

06 to 06 -

3D Tracking + texturing + lighiting + VFX for "Numb3rs - Ep 309" - at Satlmine.tv

06 to 06 -

3D artist - - 3D Tracking + Modeling + Animation + Lighting - "A Night at the Museum" - at PictureMill.com

06 to 06 -

VFX TD - Warner Brothers Feature Animation

 

VFX + Lighting on "Astronaut Farmer" + "Invaders" + "Il Mare" - M.P.S.C. Union Local 839

05 to 05 -

PreVis/Layout + MoCap - LightStormEn. /CrackCreative - Avatar - "Viper Wolf Sequence"

~PreVis + Modeling + Animation + Rigging + MoCap integration\Virtual Camera Operator - Project880

03 to 05 -

Lead 3d/VFX artist - Pacific Title & Art Studio

"FantasticFour" ,"FlightPlan" ,"XXX2" ,"Mask II" ,"AeonFlux" ,"Chronicles of Riddick" , "AMC"

 

~Supervising + Modeling + Animation + Fluid/Particle Effects + Texturing/Shading + Lighting

03 to 04 -

Pre~Viz + Layout Artist - CrackCreative   

Production Visualization on "Day After Tomarrow " PreVis + Modeling + Rigging/Animation + Layout

03 to 03 -

Technical Director - Warner Brothers Feature Animation -  "Back In Action"

 a Looney Tunes Feature responsible for prop Modeling +Rigging, + Animation,

~Textures/Shaders + Dynamic Effects + Final Lighting + Prelim Compositing

02 to 03 -

3D/VFX artist - Stargate Films - Lead CG Artist

Responsible for every phase of production. Feature/TV credits include- "Helen of Troy",

"Twitlight Zone", "E.R.", "CSI-Miami", "Fastlane", "Charlies Angels", "CSI" - Annimation + VFX

02 to 02 -

VFX CG artist - Neo Art & Logic ~ Animation, Composeting, + VFX

On "Holloween8", "Dracula 2000", and "Hansel and Gretle"

01 to 02 -

3D/2D VFX artist - StargateFilms - Lead CG Artist

Modeling, Rigging, Animation + VFX - Feature/TV credits include-"Fastlane" + "Carrie" + "CSI"

01 to 01 -

Technical Director - Warner Brothers Feature Animation - M.P.S.C. Union Local 839

"8 Crazy Nights" - Character Rigging + Animation of BG Characters

99 to 99 -

T.D. / Animator - Paramount Pictures / South Park Feature

Technical Direction, Animation + Compositing on "South Park - bigger, longer and uncut"

 

~Modeling.Rrigging, and Animation in Alias PowerAnimator, Comp in Alias Composer

97 to 98 -

CG Artist - Dreamquest Images

Compositing for "Deep Rising", "Kundun", "Mighty Joe Young" + "Jungle to Jungle"

95 to 96 -

VFX animator - Available Light Ltd ~Hand drawn special effects animation, rotoscoping,

and digital effects on  "Bordello of Blood" +  "Escape from L.A." + "the Craft" + "the Arrival"   

93 to 94 -

Activision - 3D Animator for " MechWarrior II - the Clans "

-Education--

____-05 - Gnomon school of visual effects

________ Various Maya courses- Dynamic Effects, Modeling, Lighting, Rendering

____-93 - CALARTS  California Institute of the Arts -B.A . in Character Animation

______ __Teachers aid for Alias+Wavefront IRIS lab - minor in world music

____-89 - Palomar College - Art + Design + illustration

-Skills--

__Maya PreVis + Modleing + Texturing/Shading + Rigging + Animation + Dynamics + Lighting

_ MotionBuilder in depth knowledge of Charactor Setup + Animation + Mocap

_ Z-Brush + MudBox - Modeling + Displacment mapping + Texturing -

Mental Ray,Glu3D, Syflex, RealFlow, Stroika, Shave, RenderMan , BlastCode, Nuke4.6

Alias PowerAnimator8.5,  MatchMove, 3D Equalizer, Boujou4, Max8, Z-paint, DeepPaint

Shake 3.5, AfterEffects, Combustion, BodyPaint,PhotoShop, Composer, Elastic Reality

Character Design, Storyboard, Scene Layout, hand drawn Character + Effects Animation  
-Organizations--
Siggraph, LAMRUG, CG-Society, Sangeet, TerraByte.la, M.P.S.C.Union Local 839
-Recommendations--
WarnerBros, Radium, SightEffects, Zoic, Dreamworks, Stargate Digital
  LightStorm, Paramount, CrackCreative, DreamQuest etc etc
http://www.linkedin.com/in/karlfornander