KarlFornander.com
SHOT LIST-----
- Clip - Silence is Golden -
Pre film short I directed for AMC.
I did modeling, shading, particles,
 keyed and procedural animation.
 
 
- BK- Squirrel Attack -

I was responsible for all Rigging + Animation

of a squirrel attacking a man in a spiderman

 costume for a Burger King commercial.
 
- Lexus - Escape the Gridlock -
All CG Tracking + Modeling + Shading + Lighting
done by Karl Fornander. Maya + Boujou
 
 
- Prada - Trembling Blossoms -
Rigging + Animation + nCloth + Shading + PaintEffects
For Prada's 2008 spring collection show
 
 
- Taco Bell - Cheesey Burrito -
CG cheese + Tracking+ Animation
Boujou + Maya / nCloth
 
 
- Konami - Metal Gear Solid -
I created Octopus ink with Maya Fluids for Prauvre sequences,
and created VFX destruction for the robot Mantis sequences
Maya particles/Fluids + Blastcode
 
- Astronaut Farmer-
I did Particle VFX + Lighting for various shots
 
 
 
 
KarlFornander.com
SHOT LIST----
- Numb3rs 309 - solo work
I used Blastcode to create cracks in pavement
Maya's dynamic particles and fluid sim to create dust.
Tracked the live action plates, lit and rendered in
MentalRay. Fast turnaround for broadcast TV
 
- Invisible Girl Test - solo work

I rigged and animated a basic female model.

I used an animated sequence to drive the particles,

and expressions to move them across the surface in Maya.

I completed this in Shake.

*These test were done for the 1st. Fantastic Four, at clients
request to pre-visualize a "look" they wanted to try.
 
 
- Riddick Steam - solo work
I rigged and animated a stand in model to
use as a fluid emitter and mat object. I created steam with
Maya fluids. I'm completely responsible for these shots.
 
- Riddick Eye Replacement -
I tracked and animated "fake eyes"
in Maya .and completed in Shake.
*Aprox 50 shots
 
 
 
 
KarlFornander.com SHOT LIST-----
- Relocator Gun - solo work - for Back in Action
I modeled and textured a ray gun.
I tracked and animated to live action plates.
I animated the energy beam effect also.
I worked on multiple shots for this film.
 
- Fastlane Nitro shot - solo work
I modeled, rigged and animated the engine.
Created shaders and animated the camera move.
Fast turnaround for broadcast TV
 
- CSI White Bood cell attack - solo work
I modeled and textured everything within the "horse uterus".
I created blobby particles to envelope infection.
 Fast turnaround for broadcast TV
 
 
- Dice Magic Moment - solo work
I tracked and animated this shot, "sewing" together seperate
live action plates. Modeled dice and created shaders.
Fast turnaround for broadcast TV
 
 
- Helen of Troy -
I was in charge of rigging and animating
a wide array of BG characters battling, running, rowing, etc
Archers, foot soldiers, gladiators etc etc
I also modeled and textured some of it.
 Fast turnaround for broadcast TV
 
- Carrie Walk of Destruction - made for TV movie
I animated and created various effects for multiple shots.
Dynamic sparks, smoke, debri, and prop animation
Fast turnaround for broadcast TV
 
 
 
KarlFornander.com SHOT LIST-----
 - Eight Crazy Nights -
I rigged and animated various BG characters,
toon rendered and walking in the background.
 
 
- Barbed Whip - solo work
I rigged and animated a CG barbed whip for several
shots of a vampire slayer film called Dracula 2000
 
 
 
- Deep Rising -
I finished many shots in Alias Composer
I used procedural tracking and I was forced to hand
track shots that were filmed on a real ocean.
 
 
   
 I have allot more too show. Please request what you'd like to see - Karl Fornander
 fornander@sbcglobal.net - cell (323)839-5813